💌 Comments
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If you want to share any general comments that don't relate to a specific picture, visit our Feedback Corner. Would love to hear your thoughts!
🏫 Benducation
-Alldenspa
Very glad that you enjoyed the picture!! Yasha sure can't afford losing to his rival-boyfriend, no way he'd let that brat start bragging about getting ahead of Yasha in something because then he'll never shut up about it! :D
ngl I love it 😍
Thank you so much!!
🌗 Fifty Fifty
In the story Wipe Your Feet, the character is technically a torso-boy who's wearing attachable artificial arms and legs. I haven't converted that idea into an artwork yet but hopefully I will soon! I like realistic NBM that can be "explained" through technology or magic, e.g. the arms could be infused with nanobots that not only control the arm's movement but can be "glued" to the nanobots in one's shoulder and establish communication without requiring physical connection, sort of like Wi-Fi, so one can control the arm like his own... But yeah, one picture is worth a thousand words, so best to think about an artwork and put that in the story :D
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Hehe now he can lick his ass anytime
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What a limited imagination... And at the same time a great idea!
⚛️ Kundaville
🌗 Fifty Fifty
Wow. I didn't think you could push it further than Nuv and Jack, but I should know to never doubt you.
It's absolutely beautiful, the story was great, and I'm just trying to keep my jaw off the floor.
-tbj
Guess in a way, it's like a model of life itself... We're only sane because we learn to ignore most of the negativity that happens in the world, all the shit that people do to each other and themselves... we see the pain and at the same time don't see it... and we pretend to be happy by discovering beauty in all this. Perhaps in a way, we're all artists? 😂
--Alldenspa
-Kada
But more on topic, I've always wondered why do some of us, myself included, find tight belts attractive in the first place, is it the ultimate fantasy-goal of all corset lovers to have completely separate halves of the body? I've even thought of a magic school where it's the final point in some branch of the achievement tree, like in some video games, but since I'm not a fan of any health or mental issues, in my mind it was all done with magic/ technology/ superpowers… in any case sure worth more art and lore. By the way, for my video game I had a funny idea that the enemies could be skeletons because if the player's character is a contortionist then bones are his natural enemies, i guess if the game had a waspie main character, his enemies would be all sorts of walking bowel-monsters or if the hero was some skinny character like the lich, his enemies could be all sorts of junk food XD
⚔️ Sword Polisher
- Josh
Yup I noticed people need 24/7 services or they kinda wander off these days, but not me hehe :)
As Helen goes, you know how I love hers adventures but realized there is lot other more popular characters... but you know if you ever felt as giving her some good times. I would love to see some devilish "candy store" moment when she just can't get enough of "ONE more" of another toy :p
Shifty
Actually, I'm planning on starting/continuing a big story with Nate, Danny, Helen and Kyle, who need to rescue Nate's cousin Kristina from that castle of the evil lich. I thought maybe Lichard talked Kristina into joining the dark side, in fact she fell in love with Lichard because of his powerful mind-control magic, she also painted her face like an evil clown and well, she became Lichard's right hand to control the army of zombies, skeletons and cunning shape-changing mushrooms. In their world, extreme fetishes have magical powers, e.g. contortion poses can hypnotize the enemy and control their mind, or send waves of kinetic damage, or harden the enemy's bodies to make them less flexible, tight belts create a protective aura around the user and improving one's pain threshold can also boost the defenses, also erotic looks and moves can mass-distract or stun the enemy. So far it's just an idea, like a battle system, but I'm trying to think of some more casual "cutscenes" that could happen along the road between the battles. Helen could be a street performer, a fakir who does painful-looking stuff like it's nothing, bellydancing on a nail-board with a dog's collar fully closed on her waist and a couple of rapiers piercing her chest like it's a normal everyday thing XD Well, the rapiers are soaked in Painproofen, so in fact it's training her pain threshold without actually damaging the body... But the street show is just for fun and easy coin, her real speciality is defensive magic and she can protect not only herself but shield an entire party with her aura... But those are still rough ideas, ideally it would be great to make an RPG game with a battle system and a lore based on this :P
What if Yasha is such a highly skilled swordsman that he competes in the highest levels where you don't just compete without protective gear, you compete in the nude? And those are other people's swords he's won in combat? Being ultra flexible would be a huge defensive and offensive advantage to competing without any protection at all, wouldn't it? For story's sake, he'd need to have an arch rival, who's even more flexible, that Yasha has to have a sexy training montage to become flexible enough to beat? Then you can combine your bendy stuff with Painproofen, and all that?
Maybe one of the consequences to losing is having to submit to the winner, and Nate's got such a flexible hole because he realised he enjoys losing, and regularly signs up to complete against multiple opponents at once?
Maybe that part is a secondary competition and a loser can still earn points by being able to take the "punishment" and outlast the "winner", so you have two different kinds of "sword fighting", and sweat isn't the only thing making them shiny and slippery...
And now I need a cold shower.
-tbj
I also like to imagine that Painproofen makes piercings 100% safe as its anti-rupture protection is one of the most powerful features, unlike wounds from something like swords or knives that may take hours to fully heal and can cause complications that take days to heal, not to mention not looking sexy... unlike them oiled rapiers give very erotic sensations and take a few minutes to heal. The sensation is stingy but with practice it becomes more and more arousing. Aesthetically, rapiers piercing the body also look kind of hot, so it would make a great sport! Also three fighters instead of two could be better as opens the opportunity for backstabbing and some interesting combos and strikes. All of the above assumes it's in no way harmful, of course :3
Probation
The Bendy and the Bee
And it's just quite rare that I get to draw the backs of characters, now to think of it... 😂
Mutant Specimen
🎱 Helmut Game
So I tried simple vertically scrolling shooter, but at the time I wanted somehow nice graphics so I started learning C which turned to be bit of a nightmare. So next atempt was python and there I managed to do very simple prototype but it took months and again I realized that for even simple game which would be ugly (can't do graphics) years would be needed... so I gave up. Same story as with learning japanesse or painting... each of these things I tried repeatedly like 3-4 times before relizing there just isn't enough time if I want to keep doing other things I already do.
So the fact that you obviously MADE IT now at least... is amazing you made it past that worst hurdle finaly!
Plus I think this "RPG" style is like "real" game I used to like 2D platformers but always regarded them as too 2D :-D (even 3D ones) ehm :-D I hope it make sense.
Highlighting of unfinished places might work fine via certain hotkey like "tab" or on smartphone via special icons. Red dots or gems in default view would ruin your art in my oppinion, break immersion.
Minigames uaaaaa I get the point but in that case I probably never see most of rewards X-D Iam just not too got at them.
In any case wish you most of luck and will!
Shifty
Now I'm using the Godot game engine, which has a Python-like language and I think it's practically the Blender of the gamedev world, it has incredible features yet very lightweight and optimized for performance, very amazing resource system and memory management that doesn't have enormous memory leaks like Java and also doesn't crash like C++, also the games work on the web with WebAssembly making it faster than Javascript, best of all it's free, like Coco Chanel's famous saying "best things in the world are free", I think Blender and Godot are on the list XD
I dunno, i just learn most things with Google and YouTube, thanks to a lot of tutorials you can find nowadays... I'm even starting to get better with Blender, modeling and rigging, so my current goal is to switch over from DazStudio to Blender and make my own characters instead of altering the Daz people, maybe even some stylized characters, and experiment with shaders, hopefully change my art style again to something more interesting.
But I agree, about 10 years ago gamedev was hell and very little you could do than learning it the hardcore way…but yeah, I don't wanna make my games super hard to play so no worries about difficulty…my goal is to make Helmut walk around the world based around my art just for fun but mini games could make activities more interesting I think.